Resources

More than 160 NCWIT research-based resources raise awareness, increase knowledge, and build capacity for individuals and organizations to reach out to critical populations and implement systemic change. NCWIT provides resources for reform at every level — K-12, postsecondary, industry — that are attractive, easy-to-use, free, and available in both electronic and print formats.

 

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NCWIT Tips: 9 Tips for Creating Inclusive Corporate Websites

Your company’s website is an important tool for communicating commitment to diversity to clients, the public, and current and prospective employees. These tips will help you create a website that welcomes a wide range of people and promotes the meaningful role of computing within the company.

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Communicating for Change: Persuade Colleagues to Get on Board

Communicating for Change: Persuade Colleagues to Get on Board

Changing the culture of an organization to one that promotes women’s participation in computing requires that members reach new understandings and act in new ways. Enlisting allies in this process requires persuasive communication. This resource provides guidance on the four distinct and necessary steps for the long-term process of effective persuasion.

For more information on the Extension Services program, visit ncwit.org/extensionservices.

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AgentCubes-in-a-Box: Introduce Computing Through Game Design

Introduce students to computer science through AgentCubes, a powerful and engaging 2-D and 3-D programming tool. By completing the lessons in this program-in-a-box your middle school students will learn to program their own games and simulation worlds, and in the process learn the fundamentals of computer science.

Outreach-in-a-Box: Discovering IT

Outreach-in-a-Box: Discovering IT

A program to strengthen and diversify the IT pipeline through outreach to middle schools. Using the box, IT professionals customize and deliver a classroom presentation and engage youth in hands-on activities that inspire and inform them about opportunities in IT.

 

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Gotta Have IT

Gotta Have IT is an all-in-one computing resource kit designed with educators' needs in mind. A select set of high-quality posters, computing and careers information, digital media and more, the resource kit builds awareness and inspires interest in computing.

Gotta Have IT is for all students, but is especially inclusive of girls. Read more about these resources here.

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Black Women and Girls in Computing Roundtable: Executive Brief

In August 2016, representatives from more than 40 non-profit, industry, media, education, and policy organizations gathered for a Black Women and Girls in Computing Roundtable, hosted by NCWIT and Google, to discuss influence, intersectionality, and media messaging. Participants reported increased awareness about the importance of encouraging and supporting black women and girls through tangible resources and actions.

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Life in Code (24"x36" poster)

Show that computer science is integral to daily life — even if you can’t see it. You might ask students, “What else belongs on this poster?”

This poster is one of three Counselors for Computing (C4C) posters, developed in collaboration with CareerswithCode.com and produced by Refraction Media: ncwit.org/CwCposters.

University Pathway to IT and Computing Careers

University Pathway to IT and Computing Careers

Part of Counselors for Computing, this card connect students' interests with IT and computing career paths that can be achieved through enrollment in a university or four-year college. Degree programs are linked to job titles, projected growth, and wages. Counselors for Computing (C4C) is a project of the NCWIT K-12 Alliance, made possible by the Merck Company Foundation.

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Diversity in Computing: Why It Matters and How Organizations Can Achieve It

Computing-related jobs are interesting, well-paying, secure, and abundant, so why aren't more women working in this creative field that produces the technology that is central to our daily lives?

How Can Unbiased Software Facilitate Girls’ Interest in IT?

Educational software can increase students’ motivation, interest, and academic achievement in science and math. To do so, it must be selected and utilized properly to avoid gender bias. A sample tool for guiding software selection is provided.

View the research

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Computation Creativity: An Interview with UNL’s Elizabeth Ingraham and Leen-Kiat Soh

Learn more about using Computation Creativity activities in your introductory computing courses to engage your students and to improve their learning. In this March 2018 issue of ACM Inroads magazine, NCWIT Research Scientist and EngageCSEdu Director Beth Quinn interviews Professors Liz Ingraham and Leen-Kiat Soh. Professors Ingraham and Soh, along with other colleagues from University of Nebraska, are building and testing off-line activities for developing students' creative computational thinking, or "Computational Creativity." Dr.

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