Resources

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How Do You Introduce Computing in an Engaging Way?

Engage students not already drawn to computing by creating academic and social environments where these students feel like they belong. Students respond positively to solving real-life problems that draw on their existing knowledge and interests and that involve collaboration in hands-on projects.

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Black Women and Girls in Computing Roundtable: Executive Brief

In August 2016, representatives from more than 40 non-profit, industry, media, education, and policy organizations gathered for a Black Women and Girls in Computing Roundtable, hosted by NCWIT and Google, to discuss influence, intersectionality, and media messaging. Participants reported increased awareness about the importance of encouraging and supporting black women and girls through tangible resources and actions.

Roadshow-in-a-Box: Capitalizing on Models for Outreach

Roadshow-in-a-Box: Capitalizing on Models for Outreach

Roadshow-in-a-Box is a complete set of resources developed for colleges and universities wanting to establish or enhance their roadshow outreach programs. It draws on the wisdom and practices of a variety of successful roadshow programs that focus on recruiting for diversity and put trained student presenters in a leading role. The Box includes program advice, templates, and sample materials to aid your efforts in every aspect of a sustainable roadshow program. Components include: Controlled Message, Support, Ongoing School Partnerships, Trained Student Presenters, Program Activities, and Evaluation and Tracking.

Counselor Lesson Plan

Counselor Lesson Plan (PDF)

Counselors and others in an advising role can use this interactive lesson plan to introduce middle and high school students to computing and careers.

C4C Intersecting Pathways Poster (24"x36")

This large printable poster (24"x36") provides information about various paths students can take to get to a career in computing. The poster includes specific steps to follow beginning in high school, college, university and military service pathways that lead to various jobs.

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Collaborating to Grow the Pathway of Native Americans in STEM: White Paper

Intel, in partnership with NCWIT, hosted Growing the Legacy of Native American Leadership in Science and Technology: A Thought Leadership Event. Key leaders in academia, government, tribal nations, non-profit organizations, and the tech industry convened to discuss the state of technology in Native American communities, identify gaps, and create actionable steps for increasing Native American student participation and retention in STEM (science, technology, engineering and math) education.

NCWIT Scorecard

NCWIT Scorecard: A Report on the Status of Women in Information Technology

The NCWIT Scorecard shows trends in girls' and women's participation in computing in the U.S. over time, providing a benchmark for measuring progress and identifying areas for improvement.

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Counselor Lesson Plan (PowerPoint)

Use these PowerPoint slides in combination with the Counselor Lesson Plan (PDF) to introduce middle and high school students to computing and careers.

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University Pathway to IT and Computing Careers

University Pathway to IT and Computing Careers

Part of Counselors for Computing, this card connect students' interests with IT and computing career paths that can be achieved through enrollment in a university or four-year college. Degree programs are linked to job titles, projected growth, and wages. Counselors for Computing (C4C) is a project of the NCWIT K-12 Alliance, made possible by the Merck Company Foundation.

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Gotta Have IT

Gotta Have IT is an all-in-one computing resource kit designed with educators' needs in mind. A select set of high-quality posters, computing and careers information, digital media and more, the resource kit builds awareness and inspires interest in computing.

Gotta Have IT is for all students, but is especially inclusive of girls. Read more about these resources here.

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Tapestry Workshop-in-a-Box

Tapestry Workshop-in-a-Box contains materials for organizing professional development workshops that train high school educators in research-based, field-tested ways to attract and retain more and diverse students to computing courses. This Box includes information about the objectives and content of a Tapestry Workshop; advice on logistics and budgeting; suggestions for selecting participants and presenters; and a sample agenda, templates, and evaluation tools.

Which computing majors are right for me?

Which computing majors are right for me?

This card, co-branded with ACM, explains how computing interests and talents line up with different undergraduate degrees and the careers that follow.

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